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Long ago, there was one Clan that ruled the forest. This Clan had no name besides "The Clan;" after all, with no other Clans, why would it need a name to differentiate it? But as always, over time there became disharmony. It has been countless moons, seasons, and generations since this occurred, and so no cat living or dead now remembers the cause of the split, but still it came. The cats warred among themselves. When they divided, the territory was not large enough for two Clans to survive in separate territories, though they tried for many moons. Cats starved and died. And finally, the leaders of both of the new Clans came together on the newleaf equinox- the time when night and day are the same length- and came to an agreement.

The two Clans would share their territory, but they would only use it at certain times. The one that would become SunClan would hunt during the day, while the Clan that is now MoonClan would hunt only at night. Dusk and dawn were rather ambiguous times, and so it was decided that both Clans may walk the territory in the half-light but neither may hunt. However, if a SunClan cat should be out of camp or the small area around it, it would be considered trespassing; the same for MoonClan, but during the day. Both Clans claimed small patches of land around their camps that was exclusively their territory, but the rest of the land was for both. And thus the rather unique balance of modern SunClan and MoonClan was created.


Ɽσȴɛpȴαy Ɽυȴɛȿ

Follow the forum rules and ghost rules, which I shouldn't have to reiterate here. Primarily, though, no flaming, spotlighting, or powerplaying.

Don't roleplay other people's characters, or otherwise control their actions in any way, without their permission first. Also, do not effect them in any major way (such as injuring, killing, or otherwise attacking them) without allowing them to respond first. Any instance where a character is injured or killed in such a way will not be considered "canon" unless the roleplayer of the injured/killed character deems it so.

No mary-sues/gary-stus, and no "-ests." Your cat can be very good at something, but it's difficult to say that they're the absolute best at anything. And they have to have some flaws. Otherwise, how would they get any character development?

Obviously, keep things pg. That means no very graphic descriptions of violence, no foul language, and nothing else that would be considered inappropriate for children. Queer characters are definitely allowed (thought I should specify since some people would consider that 'inappropriate').

Try to be descriptive and original. Make replies long enough for others to reply to without making them so long that they get boring (unless, of course, the only way to relay an event is through a very long post. Then, go for it). Don't be redundant; try to change posts up, and give more than just "He walked to the fresh-kill pile and got a mouse" or "She padded out of the warriors' den and sat down in the sun." Describe how they did it, what they felt like or what they were thinking, what their plans for the day were, or anything else to spice it up and add some scope to the character.

Keep characters realistic please. This goes for behavior as well as appearance. In reference to appearance, obviously cats aren't always going to be 100% realistic in how they look, but try to keep it believable if nothing else. So nothing crazy, like purple eyes or perfect star markings on their cheek. As far as behavior goes, just try to make them three-dimensional. Give them emotions and motives for doing the things they do, and make sure you keep their personality consistent. Give them realistic strengths and weaknesses that allow them to contribute to the Clan and grow as a character without being too perfect or so flawed that it's annoying.

I reserve the right to reject any players that I don't consider literate enough or to remove players who don't obey these rules or contribute to the roleplay in an interesting and constructive way.

If you are gone for more than two weeks without prior warning, I will remove you and your characters will go to the inactive section. I will not go chasing you down; liking your posts should be reminder enough.

If you claim a high-ranking position such as leader, deputy, or medicine cat, you must be especially active (check & update at least 6 days of the week, but preferably more). Everyone else should still be active, but as long as you don't trap other peoples' characters and are on relatively frequently, I'm not too concerned about activity.

All major roles (leader, deputy, medicine cats) must designate at least one other person who is online more frequently/at different times than themselves who they give permission to roleplay said leader/deputy/medicine cat if (and only if) they are needed in an emergency. This includes things like critical wounds that the medicine cats need to heal now, or attacks to camp that the leader or deputy must respond to, or anything else that needs prompt attention. These people will be listed as "alts." under the major character's claim.

As for everything else, it's just the usual: please don't leave and never come back; if you break the rules you may be deleted depending on the severity of your offense; please use () [] or something of the sort to separate in-character from out-of-character; no spamming unless you are requesting someone to go somewhere, etc. etc.


Ƭħɛ Ẅαɾɾίσɾ ℭσđɛ

Defend your Clan, even with your life. You may have friendships with cats from outside the Clan, but your loyalty must remain to your Clan, as one day you may meet them in battle.

Do not hunt or trespass on another Clan's territory.

Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.

Prey is killed only to be eaten. Give thanks to StarClan for its life.

A kit must be at least six moons old to become an apprentice.

Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.

A cat cannot be made deputy without having mentored at least one apprentice.

The deputy will become Clan leader when the leader dies, retires or is exiled.

After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.

Boundaries must be checked and marked daily. Challenge all trespassing cats.

No warrior can neglect a kit in pain or danger, even if the kit is from outside the Clan.

The word of the Clan Leader is the warrior code.

An honorable warrior does not need to kill other cats to win his/her battles, unless they are outside the warrior code or if it is necessary for self-defense.



- [nothing yet]

7-11-2016 MoonClan and SunClan are created and opened for joining.


ℇɳⱴίɾσɳɱɛɳϯαȴ Íɳʄσ

SeasonLate greenleaf
Weather:  Hot and sunny, but with a cool breeze that betrays the coming leaf-fall

Moon Phase: New Moon



Please go to the page of the Clan you wish to join, read its information, and join on that page.

SunClan Camp
MoonClan Camp

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MoonClan & SunClan

MoonClan & SunClan's territory rests in a fertile mountain valley. The summers are warm but mild, while the winters are harsh. There are occasionally avalanches, where massive piles of snow and rock fall into the valley. These are extremely dangerous, but fortunately rare. The landscape also brings new animals unknown to most Clans, like bears, coyotes, raccoons, opossums, and the occasional cougar. On very rare occasions, there may even be a lone or pair of wolves, but most cats will live their entire life never seeing a wolf. Fortunately, besides the occasional prey-stealing, most of these animals leave the cats alone, with the exception of coyotes, who behave much like foxes.

There are many landmarks in the territory.

☀ The SunClan camp is located in the northern part of the territory, at the base of a tall hill. SunClan's territory includes part of the forest around the camp and the hill above, called Overlook Hill, which is a good place to survey the territory and watch over the camp.

The MoonClan camp is located in the eastern part of the territory; a cave that tunnels into the side of a small mountain. MoonClan territory includes the rocky hills surrounding the camp.

☀ The spring is the source of the river that flows through the valley and out through the canyon. The river is a good place to catch fish in greenleaf, but it floods in newleaf when the snow melts, making much of the bottom of the valley flooded and marshy.

☀ Dark Rock is a large boulder that protrudes from the ground on the northern side of the river. It is named for its strange dark color. Dark Rock is not anything spectacular hunting-wise, but it is a good place to bask, as even in leafbare its dark color helps it to soak up the rays of the sun.

☀ The Old Oak is across the river from Dark Rock. It is an ancient oak tree, so old and massive that some of its branches touch the ground. It is a great place for apprentices to practice climbing, and is also a good place to find birds and squirrels. Birds like to nest in the tree's wide branches as well, so it's a great place for eggs.

☀ The Riverstones are a group of boulders sitting along the riverbank. They are a good place to bask on sunny days, and are good for catching mice in the crevices, or fishing near the water's edge.

☀ Hazel Grove is, well, a grove of hazel trees. It's a nice, shady place to hunt during the day, though it can be somewhat eerie at night when the mist rolls up from the river, filling the hollow with eerie fog and moonlight. It's a great place to catch squirrels, mice, and other small rodents, as they like to feed on the hazelnuts that fall from the trees.

☀ Mouse Run Trail, also just called "the Mouse Run," is a trail in the southern part of the territory that leads up through the mountains. It can be rather precarious in leafbare, but in greenleaf it is a good way to catch mice, rabbits, and other small mountain creatures, simply by walking carefully along the trail.

☀ Eagle Crag is in the northwestern part of the territory; a tall peak where a pair of eagles nest every year. Cats generally avoid the area, especially young or small cats and especially when there are young eagles to be fed.

☀ Growler Cave is a cave at the base of a mountain in the western part of the territory. It is called such because an old black bear lives there, and while it never attacks cats, it always growls at them, thus earning it the name "Old Growler."

☀ Crystal Cave is the place the cats go to speak with StarClan. It is a cave set into the side of the canyon, a deep cavern filled with stalagmites and stalactites. A few small springs bubble up from the floor, so a small waterfall flows out of the cave entrance. Gems sparkle from the cavern walls, earning it its name. The path to the Crystal Cave is precarious and slippery, especially in leafbare, but all apprentices must make the journey before they become warriors; being able to make it is a sign they are sure-footed enough to survive in the mountains.


Leader: Lightstar - Old pale gray she-cat with green eyes and faint tabby stripes on her legs.

Deputy: Hawkbelly - Large, muscular light brown tabby tom with a paler belly, paws, and tail-tip and large yellow eyes.

Medicine Cat: Fallingpebble - Little misty gray tom with wispy fur, a white tail-tip, and round yellow eyes.



Leader: Honeystar - Old tawny tom with bright green eyes and a stumpy tail. The fur along his back is darker, as are his ear-tips.

Deputy: Halfnight - Well-built tortoiseshell tom with light green eyes and a white chin, tail-tip, and a white patch on his chest. His fur is sleek but still soft, and his face is half black, half ginger.

Medicine Cat: Tornface - Bulky long-haired dark brown tabby tom with pale green eyes, a rather flat muzzle, and a white chest, belly, and paws.



Dawnheart | Kind & Brave ☀
Invader Vyx
Lithe, long-furred russet she-cat with light green eyes and darker legs. Died kitting. | Mate is Nightstorm. Brother is Redfeather. Kits are Badgerpaw, [Blackkit], and [Russetkit].

Invader Vyx
Little russet tom with green eyes and a white chest. Stillborn. | Parents are [Dawnheart] and Nightstorm. Littermates are Badgerpaw and [Blackkit].

Invader Vyx
Small black she-kit with amber eyes and a white tail-tip. Died soon after birth. | Parents are [Dawnheart] and Nightstorm. Littermates are Badgerpaw and [Russetkit].

Owlwing | Thoughtful & Determined ☀
Invader Vyx
Long-legged pale brown tabby tom with large, round orange eyes and black legs. Killed by a bear. | Mate is Sageshine.



Snowfeather | Determined & Intelligent ☀
Invader Vyx
Beautiful white she-cat with one pale blue eye, one pale green eye. Drowned in the newleaf flood only a moon after kitting. | Mate is Honeystar; kits are Crowpaw, Songpaw, and Blossompaw.

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